Forgebound Studio | 2025

Forge UI System

UI/UX system for an action crafting game, covering inventory, quest, and upgrade flows.

UI/UXGame UISystems

Forgebound Studio needed a cleaner interface layer for complex progression systems without losing the tone of the game world.

We designed a modular UI language across HUD, menus, upgrade trees, and player feedback states to make dense systems easier to understand.

Results

  • Unified interaction patterns across core menus
  • Better readability for system-heavy screens
  • Faster implementation for future feature expansions